Mesa 22.3.3 Release Notes / 2023-01-11 — The Mesa 3D Graphics Library latest documentation

# Mesa 22.3.3 Release Notes / 2023-01-11

Mesa 22.3.3 is a bug fix release which fixes bugs found since the 22.3.2 release.

Mesa 22.3.3 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

Mesa 22.3.3 implements the Vulkan 1.3 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

## SHA256 checksum

    bed799788bf2bd9ef079d97cd8e09348bf53cb086818578e40773b2b17812922  mesa-22.3.3.tar.xz

## New features

- None

## Bug fixes

- radeonsi: Broken graphics in game ibb & obb with mesa_glthread=true

- Hotline Miami 2 crashes on startup. (`mesa_glthread` defaults true)

- [RadeonSI] Dune: Spice Wars blue/purple screen

- iris: assertion failure in iris_resource_from_memobj

- Limbo (48000) goes white when starting a new game (Raven Ridge 2400G)

- plasmashell sometimes hangs with mesa_glthread

- virgl: enum pipe_shader_type reorder completely breaks virglrenderer

- radv: Crash when creating graphics pipeline libraries with module identifier

- Segmentation fault in KiCAD with version mesa-22.3+

- radeonsi glthread crash regression

- Uninitialized barrier.dst_stage_mask in radv_cmd_buffer_resolve_subpass_fs

## Changes

Adam Stylinski (1):

- nv30: Fix an offset for vbos being applied to a buffer twice

Asahi Lina (1):

- kmsro: Fix renderonly_scanout BO aliasing

Daniel Schürmann (1):

- aco: fix reset_block_regs() in postRA-optimizer

Danylo Piliaiev (1):

- tu: Fix varyings interpolation reading stale values

Emma Anholt (2):

- zink: Only expose PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD if we can actually add.

- zink: Only expose PIPE_CAP_SHADER_ATOMIC_INT64 if we can do shared and ssbos.

Eric Engestrom (4):

- docs/relnotes: add sha256sum for 22.3.2

- .pick_status.json: Update to 38d6185432d1f19a5653b3892069cd350187f5b8

- gen_release_notes: strip second newline in new features

- meson: add missing dependency

Felix DeGrood (2):

- anv: Emit CS stall on INTEL_MEASURE timestamp

- hasvk: Emit CS stall on INTEL_MEASURE timestamp

Gert Wollny (1):

- virgl: Use virgl host side shader stage IDs when reading caps

Iago Toral Quiroga (1):

- v3dv: fix alpha-to-one for single sample setup

Konstantin Kharlamov (5):

- bin/gen_release_notes.py: do not end “features” with “None”

- bin/gen_release_notes.py: do not fail on confidential features

- bin/gen_release_notes.py: don’t fail if “Closes” refers to an MR

- bin/gen_release_notes.py: parse “Fixes” tags as well as “Closes”

- bin/gen_release_notes.py: read Closes/Fixes tags case-insensitively

Lionel Landwerlin (4):

- anv: don’t nullify entries

- anv: check that push range actually match binding considered

- anv: return properly typed value for no ubo promoted

- anv: use the null surface with unused push descriptor binding table entries

Lucas Stach (1):

- etnaviv: blt: properly use upper half of clear value

Marek Olšák (1):

- radeonsi: rewrite si_update_ps_colorbuf0_slot to fix crashes and recursions

Maíra Canal (1):

- v3dv: initialize fd variable for proper error handling

Mike Blumenkrantz (5):

- zink: only update framebuffer object during swapchain update if framebuffer exists

- zink: protect against invalid scissored renderpass clears

- lavapipe: add some safety asserts when beginning rendering

- zink: stop using VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT

- zink: set surface->dt when updating swapchain

Pierre-Eric Pelloux-Prayer (4):

- egl: handle NULL loaderPrivate in dri_is_thread_safe

- util/00-mesa-defaults: add Limbo workaround

- mesa: add missing count_scale attribute

- mesa: add missing count_scale attributes

Qiu Wenbo (2):

- vc4: Fix RADDR_A field extraction of branch instruction

- vc4: Fix running process_mux_deps on irrelevant type of instructions

Rhys Perry (1):

- aco/gfx11: update s_code_end padding

Ruijing Dong (5):

- gallium: add film_grain_target into av1 dec desc

- frontends/omx: initialize film_grain_target

- frontneds/va: use current_display_picture from VA for film grain

- frontends/va: pass in film_grain_target as new output

- radeonsi/vcn: av1 film_grain output fix

Samuel Pitoiset (4):

- radv: fix missing initialization of radv_resolve_barrier::dst_stage_mask

- radv: fix multiple resolves in the same subpass

- radv: fix returning VK_PIPELINE_COMPILE_REQUIRED from library

- radv: fix re-emitting tessellation domain origin when it’s dynamic

Sil Vilerino (1):

- frontends/va: Update state var frame_num disregarding cap check

Tapani Pälli (1):

- iris: let isl set tiling mode for external resources

Timothy Arceri (2):

- util/00-mesa-defaults: add Metal Slug XX workaround

- util/driconf: add Dune: Spice Wars workaround

Väinö Mäkelä (1):

- intel: Fix a hang caused by invalid dispatch enables on gfx6/7

Xaver Hugl (1):

- driconf: add a workaround for plasmashell freezing

Yiwei Zhang (2):

- lvp: properly ignore sampler write for immutable sampler

- venus: properly ignore the sampler for immutable sampler